👣items

Here is the list of the items you need to add for the inventory

First you need to find items.lua file which is in ox_inventory/data/items.lua after you found it open the file add paste the code from here to there. You can change the label but not the key value. example: [fishing_rod]


['fishing_rod'] = {
		label = 'Fishing rod',
		weight = 115,
		client = {
			export = 'Z_Fishing.StartFishing'
		}
	},
	['fish_food'] = {
		label = 'Fish food',
		weight = 115,
		client = {
			export = 'Z_Fishing.StartFeeding'
		}
	},

	['bait'] = {
		label = 'Bait',
		weight = 115,
	},

	['fishing_carp'] = {
		label = 'Carp',
		weight = 500,
		stack = true
	},         
	['fishing_buffalo'] = {
		label = 'Buffalo Fish',
		weight = 600,
		stack = true
	},      
	['fishing_bream'] = {
		label = 'Bream',
		weight = 400,
		stack = true
	},        
	['fishing_white_bass'] = {
		label = 'White Bass',
		weight = 450,
		stack = true
	},   
	['fishing_yellow_perch'] = {
		label = 'Yellow Perch',
		weight = 350,
		stack = true
	}, 
	['fishing_pike'] = {
		label = 'Pike',
		weight = 700,
		stack = true
	},    
	['fishing_cod'] = {
		label = 'Cod',
		weight = 650,
		stack = true
	},     
	['fishing_walleye'] = {
		label = 'Walleye',
		weight = 600,
		stack = true
	}, 
	['fishing_salmon'] = {
		label = 'Salmon',
		weight = 800,
		stack = true
	}, 
	['fishing_pufferfish'] = {
		label = 'Pufferfish',
		weight = 300,
		stack = true
	},   
	['fishing_sturgeon'] = {
		label = 'Sturgeon',
		weight = 1000,
		stack = true
	},   
	['fishing_suremullet'] = {
		label = 'Suremullet',
		weight = 450,
		stack = true
	},   
	['fishing_trout'] = {
		label = 'Trout',
		weight = 400,
		stack = true
	},    
	['fishing_tigershark'] = {
		label = 'Tiger Shark',
		weight = 1200,
		stack = true
	},  
	['fishing_turtle'] = {
		label = 'Turtle',
		weight = 900,
		stack = true
	},  
	['fishing_swordfish'] = {
		label = 'Swordfish',
		weight = 1500,
		stack = true
	},    

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